I decided to start this blog with something less experimental, therefore, I present you:
Navens!

navens gameplay screenshot
yeahh.. the name is in portuguese.. so.. in english it would be something like Shipuns.. I dunno, I promise to change it when I get to it again
This is a prototype (but playable, made on Construct) of a battle space game based on a game I used to play with my brother a long time ago, it consists basically of killing your opponent, or forcing him out of the screen.
The game has no IA, so it needs another player to be of any fun (and has no start menu also, the battle starts with the double-click).
If you are interested on downloading this, and letting me know what you think (Oh yeah) the link is here: navens_shippuns, but be aware that you may need to install construct (for the right Direct X libs) for it to work, but, that is no Time wasted at all if you ever thought of making a game… (ask me for the source if you did)
Controls:
Ship one (purple shit)
- Arrow keys: move
- Ctrl: shoot plasma marble
- Ctrl with a plasma marble already out: Explode the marble (can be used for defense)
Ship two (white wierd)
- WASD keys: move
- Space: shoot (guidded missiles)
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[...] Eu adoro os joguinhos que ele faz! E posso garantir que tem muita coisa boa vindo por aí! Neste post ele mostra um dos joguinhos que está fazendo. [...]